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  • Multiworld WatcherMultiworld Watcher
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  • #80
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Issue created Aug 10, 2022 by Adam "MrBond" Ziegler@MrBondOwner

Log: process release messages

When encountered, automatically flag world to ignore / not send messages relating to any items collected / hints requested for that world - see #56 (closed), #59.

Some games unconditionally auto-forfeit on a goal complete - add a game data flag that, when set, does not send the forfeit message to the activity channel.

Compare server- vs player-forfeit messages for any difference in tokens.

(As of AP 0.3.8, forfeit -> release)

Edited Feb 19, 2023 by Adam "MrBond" Ziegler
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