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  • Multiworld WatcherMultiworld Watcher
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  • !14

Use new item composition

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Merged Adam "MrBond" Ziegler requested to merge new-item-composition into 0.3.x Apr 01, 2022
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Use new item composition format when building the item priority / badge lookup structures on watcher start-up. See .cfg/world-sample.json for how the JSON structure should be saved when players make priority / badge changes.

  1. Use default if item not found in the composed game/world lookup table
  2. Use referenced group if set - recursive lookup into group's definition
  3. Use thresholds if set
  4. Use explicit trap (game config has trap badge lookup table) or custom + badge if set
  5. Fall back to game's item priority lookup table

Resolves #18 (closed).

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Source branch: new-item-composition